A downloadable game for Windows and macOS

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mac build -final_updated .app.zip 68 MB
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windows_final_fixed_version .zip 59 MB

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Comments

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I think this game might need a bit more work in terms of the camera as well as extra animations. However, I thought the concept itself was pretty cool as I have always loved ship games. I think also some of the ship assets looked nice. I think this was pretty neat overall.

I worked on this game and I think for the future we could add more mini games which help the player transition from water to land. Possibly have the possibility for the player to go from the water onto the island and then into the land and from the land into an indoor scene. 

From my perspective, I like the sound effect of when the player get damage. However, the assets used between the sea level and other levels don't match so well.  If you can change the asset for the main character, it would be better, I don't realize the player is a boat when I just start the game.

The game is interesting. I like the idea of including both the sea and ground for each level. One suggestion I would gave to the game is sometimes it's hard for people to realize that the boat is the main character and there definitely can be more improvement made to the game. 

I think the concept of the game is interesting. There's definitely a lot of potential and the art of the game was nice. However, I do think there are a lot bugs that are holding back the experience. I think the camera rotation was really snappy and it felt a bit off. Overall, the game has a lot of potential but just needed a bit more time to flesh it out.

i like the concept and aesthetic of the game. I thought it was very adventurous and interesting that you are controlling a boat instead of a person. I do think that there should be more indications of the boat moving. I just think that maybe there could be a different choice of assets for the ocean, aquatic theme? Since at certain points you could see the edge of the world, there’s also no land or sand to make it feel like you are actually “out in the ocean”. Since the water is just static with very pattern based tiling, it didn’t really feel like I was sailing. It would be cool if there was some water effects where you could see water pushing or moving the boat or some wind that affects both the boat and the water. 

I thought that choosing to have the top-down camera completely top-down was really cool and completely fitted the vibe of the game in the first level. It'll be nice if there was land or sand of some sort to indicate to the players that they've reached the boundary of the map. For the second level, I think it'd be cool if it had similar assets as from the first level. Good work!

The music was so good! It matched level 1 really well.  I think the assets chosen were really nice too. The improvements I would suggest making the edge of the world a little less obvious on level 1 and making it a bit more apparent on level 2. Also, I would make the levels match a bit more. Perhaps taking assets from 1 and using them in 2? Or adding characters from 2 into 1.

I thought the concept for this game was great. While the execution could be improved, I really liked the aesthetics of the first boat level. I think that same aesthetic could be applied to the second level with just a few changes to make the game more cohesive. I think it would be useful to change the sound effects and music to match the second level theme.

I liked the level designs and how the assets and materials you chose portrays a different feeling for the levels. The music and gameplay feels relaxing. One thing I noticed is that when you are at the edge of the map, you can see the rim of the ground. It would make it look more polished if you could put invisible walls on the edge so that the player cannot see the edge of the map. Good job overall!

This game has a really cool concept and a great starting point. I do worry about the music however because of copy right issues. I also really liked the levels however I don't really understand how they tie into one another. I think that the story is pretty cool however and nicely implemented. Great work!

I love the graphic and color of the game. There is an explicit storyline and I feel this engages the user more!!

I like the aesthetic of the game, especially in the first level. The cyclopes in the second level are also pretty cute. A suggestion I have is to make the UI text bigger. Also, the font is white which makes it difficult to see against the bright-colored setting of the game.

I really like the concept of a pirate ship/exploration theme. This was a big improvement from the beta and I like graphics and how the game controls. The assets in this are really cool and adds to the experience of playing the game.